ENCOUNTER MODELearn the pattern before chasing damage.
PHASE
1

What the official material confirms

Zirian’s journey is framed around rescuing his sister from Despair while restoring time and uncovering the Master Clockmakers’ secrets.

PHASE
2

Connect Despair to Tower progression

The Clock Tower is the central named location behind the eternal night, and achievement metadata includes opening the Tower door. Use the Tower guide for location progress rather than treating Despair as a map page.

PHASE
3

Avoid boss-role assumptions

Until the encounter structure is verified, this guide labels Despair as a story threat and leaves phase/attack sections blank rather than inventing a final fight.

PHASE
4

What to open next

For known combat strategy, use Wrath. For story progress, use the Clock Tower and walkthrough pages.

VERIFICATION NOTE

Core game facts are limited to the official Steam store/demo and official Steam news; achievement-specific scope is based on released platform achievement metadata.

Common questions

Are all boss names on this site confirmed?+

Yes. Entity-specific pages are created only when a named fight or combat target is supported by the source set.

Why are some attack lists not shown?+

Because the site does not invent phase names, move names or damage values that have not been verified.