Phase 1 — progress and discover
Advance naturally through Tick Town, the Academy and Tower-linked milestones while learning movement. Record what you notice; do not force completion yet.
Phase 2 — unlock and buy
Audit Traveler purchases, health and time-energy progress. Persistent upgrades are easier to finish before a large map-cleanup pass.
Phase 3 — collect complete sets
Finish kittens, music boxes, cards and rainbow ingots using the four dedicated trackers.
Phase 4 — character and secret cleanup
Use the world hub to finish Wally, Grandpa, Palette, crown/Cloudie interactions and the remaining small named goals.
Core game facts are limited to the official Steam store/demo and official Steam news; achievement-specific scope is based on released platform achievement metadata.
Common questions
Does this guide claim every goal is missable?+
No. It distinguishes confirmed conditions from unverified lockout behavior.
Where are location details?+
Each location-heavy achievement links to a collectible or world page so this roadmap stays concise.